Struct emscripten_sys::EmscriptenGamepadEvent [] [src]

#[repr(C)]
pub struct EmscriptenGamepadEvent { pub timestamp: f64, pub numAxes: c_int, pub numButtons: c_int, pub axis: [f64; 64], pub analogButton: [f64; 64], pub digitalButton: [c_int; 64], pub connected: c_int, pub index: c_long, pub id: [c_char; 64], pub mapping: [c_char; 64], }

Fields